Armor Abilities in Final Fantasy X
- Auto-Haste
- Auto-Med
- Auto-Phoenix
- Auto-Potion
- Auto-Protect
- Auto-Reflect
- Auto-Regen
- Auto-Shell
- Berserk Proof
- Berserk Ward
- Break HP Limit
- Break MP Limit
- Confuse Proof
- Confuse Ward
- Curse Proof
- Dark Proof
- Dark Ward
- Death Proof
- Death Ward
- Defense +10%
- Defense +20%
- Defense +3%
- Defense +5%
- Fire Eater
- Fire Proof
- Fire Ward
- HP +10%
- HP +20%
- HP +30%
- HP +5%
- HP Stroll
- Ice Eater
- Ice Proof
- Ice Ward
- Lightning Eater
- Lightning Proof
- Lightning Ward
- Magic Def +10%
- Magic Def +20%
- Magic Def +3%
- Magic Def +5%
- Master Thief
- MP +10%
- MP +20%
- MP +30%
- MP +5%
- MP Stroll
- No Encounters
- Pickpocket
- Poison Proof
- Poison Ward
- Silence Proof
- Silence Ward
- Sleep Proof
- Sleep Ward
- Slow Proof
- Slow Ward
- SOS Haste
- SOS Nulblaze
- SOS Nulfrost
- SOS Nulshock
- SOS Nultide
- SOS Reflect
- SOS Regen
- SOS Shell
- Stone Proof
- Stone Ward
- Water Eater
- Water Proof
- Water Ward
- Zombie Proof
- Zombie Ward